Wtf this game gave me some choices after long reading but only one choices is given what should i do in that fu+king one choices why not just continue the story hays and lily look like a fu+king burden not cute at all this plot make me crazy the mc is weak, he just literally cursed a god but he can't even man up in the other girls who's making him look weak ahhhhh this game making me crazy and he just literally give 4900 coins for that house without even seeing it ahhh the mayor did not even give the mc some money when he know mc just give all his gold while him knowing mc gonna register on the guild ahhhhhhh
Hi, I'm not exactly sure what specific choice you're referencing, but there's multiple choices in this game, which affect the story/characters and if they live or die.
As for the Goddess/MC, the MC holds a strong hatred for the Goddess, which is why he spoke that way about her. With the other characters/girls, the MC doesn't hold anywhere near that kind of malice for (besides James later on), so he's not going to talk about them like that.
As for the gold, it was given to the MC by someone, so when he was offered a house to buy, which the price and gold pretty much matched up, it felt convenient for the MC to buy, since he realized that was the purpose of the gold he was given.
Finally, giving extra gold to the MC isn't the mayor's responsibility.
The mayor has already done his part, by giving him a head start and pointing the MC in the right direction.
What i mean "the gold is super valuable so why the hell does it need to be a lot of gold when u can just make it look affordable"(i means the price too high doesn't match the appearance of the mc house ).And about lily don't worry about it.Its just i hate burden cause my self is a burden so kinda just seen my self in lily i guess
well could you make your updates bigger instead you can take a longer time then a lot of people will take more time to enjoy it and will there be other gods in the game
I have thought about that and might transition into a 4ish month cycle release eventually, (like how other developers release their projects.)
But since I'm still really new(my game is about 3 months old), I'm just trying to show people that this is a project I'm commited to working on, and not looking to drop.
The game seems decent for what little I've been able to play but it just keeps crashing randomly. I'm playing on the android version. No clue what the problem could be or what I could do about it.
That's a little strange. Do you get any errors at all or is it just hard crashing? I've got an old Samsung s9 I test the game on and it runs fine on that.
The intro is too long. Maybe warn people that they will be playing a rather linear vn for half an hour (or more, I paused at the city gates).
But it is very good, if I may say so.
Your game is too big. You do not even use max compression on your lossless png. With so much colors (>10k) in the pictures it means there is color continuum and that compresses good in lossy formats like jpg. This ain't pixel art, nor a print master. You could shrink most images down by 90% and no one would notice the difference. Try making a jpg with factor 75 and do a blind test for some pictures and see for yourself if you can tell the difference. At this rate you will hit file size problems and limitations soon, when you add new content.
Did I mention that I dislike kinetic vn stories and still endured your intro ;-) If you keep that level, people would play your game even without the boobs.
As for the prologue being too long, I agree since that's probably been the biggest complaint I've received, from some of my Patreon members.
I do plan to cut a fair bit of the bloated dialogue/streamline the prologue in a future update.
Talking about the game size, I have been playing around with compression on the Android version, to keep it well under 2gb for the .apk install requirements, and will be changing/transitioning some of the compression over to the Windows version. Static images will probably just be converted to .jpg, and the more dynamic layered .png images, will receive some compression.
Oh, maybe I used misleading words. It is unexpectedly long for an intro. If you tell people that it will take a while to reach sandbox, you create different expectations. You could also create a third option between skipping and playing intro. A summary in a few pictures. With your style of breaking 4th wall pre-intro, that would be fitting, with that girl laughing at you or you complaining, that your nice intro was being skimmed over instead of being played.
png is a compressed but lossless format. I do not understand why there are png that are not fully compressed. Is this from the olden days of weak hardware? Even the cheapest smartphone has more than enough power to decode those. I loaded one of those and saved it as png with compression 9 and it shrunk by 10-20%. And for the bigger png, I had the tool count colors. While same color areas compress well in png, if it is too many colors, this is bad, because png is lossless and preserves each and every pixel. But your creation tools created those pixels specifically to have a color shading, just as in real life images. So you can use all the tech to keep files small, as is used for normal photos. Your absolute limit would be the point where the ink lines get fuzzy. I only tried with a 1.5MB background. And even in the original, there is dithering if you look closely.
Original size, 1.5MB, jpg75 110kB. While there might be a slight fuzzyness with the black lines, this is also only 1/15th of the size and the original also has this blocky dithering in the green area. Interestingly, when saving this in paint, the png was 52kB and when I saved it again with other tool and compression 9 it only was 35kB. Default png compress is outdated by 10+ years I suspect. They should make default the max. Oh, and that snipped has 5800 colors.
(Of course you need not go 1/15th, but you do have a lot of room for compression)
A third option that's a quick summary could be a good idea, since right now I only have two options, being either to watch it or skip the prologue.
I have plans to update some of the prologue, such as updating the Goddess's avatar, etc. So I'll probably look into adding a third option, when I do an update focused on changing some of the prologue.
And originally for compression, I was just using the the default export settings for my images, but eventually ran into trouble with the Android port, since it was originally the same size as the Windows version, being around 1.7gb and struggled to initiate.
Though, after compressing the images and reducing the Android port to about 450mb, it's been working fine.
I'll be adding some of that compression to the Windows version, since I already have the compressed png/img files, but because v0.03 and v0.04 of Terrene are already finished, I'll probably start adding compression to the Windows version with v0.05 and after.
in truth i liked the intro the way it was some people like to skip it but why not keep it as all three options 1 you skip it 2 a quick summary and 3 the full deal cause each person is different and i kind of liked how it started but that is my opinion in truth i kind of wished there was more too it like maybe an origin thing so that depending on the origin you choose you could pass the adventure thing easily or could make it harder you said he never accomplished anything in that summary but in truth he could of accomplished something in his previous life maybe like exercise or read even if those things barely count and outfits could be cool like once the story progresses further in he gets different outfits well i do like the suit so far it makes his adventure seem very funny
At this point, I'll be keeping most of prologue and will just be removing some of the redundant/repeated dialogue, so the prologue won't be too different. But I'll also be adding a quick third option of summarizing it - (Probably with the Goddess summarizing it for the player in a rude/condescending manner).
Though, this will probably be added in v0.05 or 0.06, depending.
And as for adding an origin to the Player to make him more proficient at certain task or skills, I probably won't. Simply because it'll kind of interfere with the story/the reasons why he was chosen in the first place by the Goddess - (Aka the player being seen as completely useless in her eyes).
However, I will be adding/working on light rpg mechanics, where the player can improve himself throughout the story. Like him training with Cecilia at the Barracks etc.
Hello, love the game just having a bit of an issue. Can’t get to the outdoor market past the part of training for the chest, learning about Lily’s debt, helping Violet and can’t get to registering in the guide. Is that a bug or something, just curious.
Currently the only bug I've been made aware of, is if you do Violet's second quest, where you visit/help her with the bookcase, before you do the "Sigh..... go to sleep quest", the game will soft lock. I've fixed this issue in v0.03, which I'm currently working on right now.
As for you not being able to get to the market, do you mean you cannot complete the "Visit the merchant named Bront" quest?
Have you clicked on the wooden shop with a blue/white striped sail next to the outdoor market named "Bront's shop", which you need to click on and that will enable the quest - (The actual outdoor markets aren't available until you visit Bront's shop).
However, if you do visit Lily and learn about her debt, you then have to visit James, as everything will be temporarily locked until you visit him and complete the quest.
As for registering at the Guild quest, this is the last quest for v0.01 and everything else has to be completed beforehand, so it won't be available until these other quests are done.
Lily has a debt and will become a slave if she can't pay it.
By law, no one can touch another's slave, regardless of station.
You can willingly become a slave.
Don't know if this is the direction Cri-ten is going for. But it seems obvious. And it can be a smart way to give the player a reason to collect currency.
If a slave has debt before willingly becoming a slave, the debt is transferred to the master. Should the master become unable to pay the debt. The master and all their slaves become slaves of the person who's owed the debt.
Haven't gotten too far in yet(had to restart thanks to the bug explained by another below). But if this is the way Cri-ten is going. I'm impressed.
Are you talking about ranking up at the Guild? Because for v0.01, this version ends once you level up for the first time/finish the Aquabuamelu Quest and cannot rank up anymore.
no its before even joining the Adventure guild, it's part of that quest line TO join right after you get the physical challenge from the Captain Celilia
I had the same problem, figured out that it had to do with the order I completed the "Meet Violet" and "Inquire About the Test" missions. Going to meet Violet first prevented the "sigh.. sleep later tonight" event from firing. This led to Lily's story not continuing and leaves the player stuck. Once I went back to an older save and did the "Inquire About the Test" mission first everything went smoothly. Hope this helps, love the game so far!
Do you mean for example, if you click on your house door, it brings up the map or leads to an outside area? Because that's something I can do in a future update.
Well you could do a sub futa or something like that, but hey great work i really enjoyed playing the current update looking foward for the future updates really fun game.
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I love the story line of this game lol
Thanks for the support! I'm working on v0.05 of Terrene right now, so I'll release v0.04 once it done!
ngl the story even make me laugh
I'm glad you are enjoying it. This is still only the first chapter, so there's a lot more to come.
Wtf this game gave me some choices after long reading but only one choices is given what should i do in that fu+king one choices why not just continue the story hays and lily look like a fu+king burden not cute at all this plot make me crazy the mc is weak, he just literally cursed a god but he can't even man up in the other girls who's making him look weak ahhhhh this game making me crazy and he just literally give 4900 coins for that house without even seeing it ahhh the mayor did not even give the mc some money when he know mc just give all his gold while him knowing mc gonna register on the guild ahhhhhhh
Hi, I'm not exactly sure what specific choice you're referencing, but there's multiple choices in this game, which affect the story/characters and if they live or die.
As for the Goddess/MC, the MC holds a strong hatred for the Goddess, which is why he spoke that way about her. With the other characters/girls, the MC doesn't hold anywhere near that kind of malice for (besides James later on), so he's not going to talk about them like that.
As for the gold, it was given to the MC by someone, so when he was offered a house to buy, which the price and gold pretty much matched up, it felt convenient for the MC to buy, since he realized that was the purpose of the gold he was given.
Finally, giving extra gold to the MC isn't the mayor's responsibility.
The mayor has already done his part, by giving him a head start and pointing the MC in the right direction.
The MC has to figure out what to do after that.
What i mean "the gold is super valuable so why the hell does it need to be a lot of gold when u can just make it look affordable"(i means the price too high doesn't match the appearance of the mc house ).And about lily don't worry about it.Its just i hate burden cause my self is a burden so kinda just seen my self in lily i guess
any way great game it's just some is not my type of plot so i tend to overeact
No worries, thanks for the support regardless!
Great game Cri-ten, but I gotta ask. Are you paying Alice enough? You gotta pay your girls, man.
Alice tends to get annoyed with me about that. Definitely need to look into raising her salary.
will you make the next .04 and .05 combined
I'm currently working on v0.05 of Terrene, while the animated/nonanimated versions of 0.04 are already finished and on my patreon.
When I complete v0.05, I'll release the public version of 0.04 here.
Then when I start/finish v0.06 in the future, I'll release the public version of 0.05.
Pretty much, the patreon builds are one version ahead of the public build and have Live2D animations.
well could you make your updates bigger instead you can take a longer time then a lot of people will take more time to enjoy it and will there be other gods in the game
I have thought about that and might transition into a 4ish month cycle release eventually, (like how other developers release their projects.)
But since I'm still really new(my game is about 3 months old), I'm just trying to show people that this is a project I'm commited to working on, and not looking to drop.
The game seems decent for what little I've been able to play but it just keeps crashing randomly. I'm playing on the android version. No clue what the problem could be or what I could do about it.
That's a little strange. Do you get any errors at all or is it just hard crashing? I've got an old Samsung s9 I test the game on and it runs fine on that.
No error. Game will sometimes start to freeze erratically along with the audio and then just close, or it will just close straight up.
Hard crashes/freezes like that, are usually problems with the phone's specific hardware/software, struggling to run the game.
The only suggestions I have, is making sure your Android OS is up to date/your phone has enough free memory available to run the game.
Sorry, but there's not much I can do about it besides that.
Some feedback.
The intro is too long. Maybe warn people that they will be playing a rather linear vn for half an hour (or more, I paused at the city gates).
But it is very good, if I may say so.
Your game is too big. You do not even use max compression on your lossless png. With so much colors (>10k) in the pictures it means there is color continuum and that compresses good in lossy formats like jpg. This ain't pixel art, nor a print master. You could shrink most images down by 90% and no one would notice the difference. Try making a jpg with factor 75 and do a blind test for some pictures and see for yourself if you can tell the difference. At this rate you will hit file size problems and limitations soon, when you add new content.
Did I mention that I dislike kinetic vn stories and still endured your intro ;-) If you keep that level, people would play your game even without the boobs.
Thanks you for the feedback!
As for the prologue being too long, I agree since that's probably been the biggest complaint I've received, from some of my Patreon members.
I do plan to cut a fair bit of the bloated dialogue/streamline the prologue in a future update.
Talking about the game size, I have been playing around with compression on the Android version, to keep it well under 2gb for the .apk install requirements, and will be changing/transitioning some of the compression over to the Windows version. Static images will probably just be converted to .jpg, and the more dynamic layered .png images, will receive some compression.
Oh, maybe I used misleading words. It is unexpectedly long for an intro. If you tell people that it will take a while to reach sandbox, you create different expectations. You could also create a third option between skipping and playing intro. A summary in a few pictures. With your style of breaking 4th wall pre-intro, that would be fitting, with that girl laughing at you or you complaining, that your nice intro was being skimmed over instead of being played.
png is a compressed but lossless format. I do not understand why there are png that are not fully compressed. Is this from the olden days of weak hardware? Even the cheapest smartphone has more than enough power to decode those. I loaded one of those and saved it as png with compression 9 and it shrunk by 10-20%. And for the bigger png, I had the tool count colors. While same color areas compress well in png, if it is too many colors, this is bad, because png is lossless and preserves each and every pixel. But your creation tools created those pixels specifically to have a color shading, just as in real life images. So you can use all the tech to keep files small, as is used for normal photos. Your absolute limit would be the point where the ink lines get fuzzy. I only tried with a 1.5MB background. And even in the original, there is dithering if you look closely.
Original size, 1.5MB, jpg75 110kB. While there might be a slight fuzzyness with the black lines, this is also only 1/15th of the size and the original also has this blocky dithering in the green area. Interestingly, when saving this in paint, the png was 52kB and when I saved it again with other tool and compression 9 it only was 35kB. Default png compress is outdated by 10+ years I suspect. They should make default the max. Oh, and that snipped has 5800 colors.
(Of course you need not go 1/15th, but you do have a lot of room for compression)
A third option that's a quick summary could be a good idea, since right now I only have two options, being either to watch it or skip the prologue.
I have plans to update some of the prologue, such as updating the Goddess's avatar, etc. So I'll probably look into adding a third option, when I do an update focused on changing some of the prologue.
And originally for compression, I was just using the the default export settings for my images, but eventually ran into trouble with the Android port, since it was originally the same size as the Windows version, being around 1.7gb and struggled to initiate.
Though, after compressing the images and reducing the Android port to about 450mb, it's been working fine.
I'll be adding some of that compression to the Windows version, since I already have the compressed png/img files, but because v0.03 and v0.04 of Terrene are already finished, I'll probably start adding compression to the Windows version with v0.05 and after.
in truth i liked the intro the way it was some people like to skip it but why not keep it as all three options 1 you skip it 2 a quick summary and 3 the full deal cause each person is different and i kind of liked how it started but that is my opinion in truth i kind of wished there was more too it like maybe an origin thing so that depending on the origin you choose you could pass the adventure thing easily or could make it harder you said he never accomplished anything in that summary but in truth he could of accomplished something in his previous life maybe like exercise or read even if those things barely count and outfits could be cool like once the story progresses further in he gets different outfits well i do like the suit so far it makes his adventure seem very funny
At this point, I'll be keeping most of prologue and will just be removing some of the redundant/repeated dialogue, so the prologue won't be too different. But I'll also be adding a quick third option of summarizing it - (Probably with the Goddess summarizing it for the player in a rude/condescending manner).
Though, this will probably be added in v0.05 or 0.06, depending.
And as for adding an origin to the Player to make him more proficient at certain task or skills, I probably won't. Simply because it'll kind of interfere with the story/the reasons why he was chosen in the first place by the Goddess - (Aka the player being seen as completely useless in her eyes).
However, I will be adding/working on light rpg mechanics, where the player can improve himself throughout the story. Like him training with Cecilia at the Barracks etc.
I wish I could support you more, but I'm broke as heck.
Just playing the game is more than enough support! Thank you!
I love this game I'm so glad version 2 is out.
After playing the update, my review is: 10/10, redhead scared the crud out of me.
Thank you. I've got a lot of content planned for her in the future. Look forward to it.
Really good so far. I'm looking forward to the next releases.
Thank you for the support!
Hello, love the game just having a bit of an issue. Can’t get to the outdoor market past the part of training for the chest, learning about Lily’s debt, helping Violet and can’t get to registering in the guide. Is that a bug or something, just curious.
Currently the only bug I've been made aware of, is if you do Violet's second quest, where you visit/help her with the bookcase, before you do the "Sigh..... go to sleep quest", the game will soft lock. I've fixed this issue in v0.03, which I'm currently working on right now.
As for you not being able to get to the market, do you mean you cannot complete the "Visit the merchant named Bront" quest?
Have you clicked on the wooden shop with a blue/white striped sail next to the outdoor market named "Bront's shop", which you need to click on and that will enable the quest - (The actual outdoor markets aren't available until you visit Bront's shop).
However, if you do visit Lily and learn about her debt, you then have to visit James, as everything will be temporarily locked until you visit him and complete the quest.
As for registering at the Guild quest, this is the last quest for v0.01 and everything else has to be completed beforehand, so it won't be available until these other quests are done.
Don’t know how I missed that thanks. Just need to not die to the Aquabamelu now.
wahts the Aquabuamelu Quest
It's the ending quest for v0.01, where you go out with Leng and Lenya.
Lily has a debt and will become a slave if she can't pay it.
By law, no one can touch another's slave, regardless of station.
You can willingly become a slave.
Don't know if this is the direction Cri-ten is going for. But it seems obvious. And it can be a smart way to give the player a reason to collect currency.
If a slave has debt before willingly becoming a slave, the debt is transferred to the master. Should the master become unable to pay the debt. The master and all their slaves become slaves of the person who's owed the debt.
Haven't gotten too far in yet(had to restart thanks to the bug explained by another below). But if this is the way Cri-ten is going. I'm impressed.
Thanks for the support.
And basically, Lily owes someone a debt and unless she can clear it, she must pay it in another way - I.E with enslaving herself.
The MC(You) is basically taking on this debt, to save her/stop this before it happens.
Now, what happens after that between MC/Lily once he saves her....
I'm sure you can see where this game is going, with you and the girls.
So choosing to be a girl. Ends the game...
I was looking forward to it too.
Sorry, but this game will be more focused on the MC and his journey with these girls. There will be multiple bad endings however
how can a rank up?
Are you talking about ranking up at the Guild? Because for v0.01, this version ends once you level up for the first time/finish the Aquabuamelu Quest and cannot rank up anymore.
seems interesting, stuck, can probably assume it is done for now there
the quest just says "sigh.. sleep later tonight" but nothing changes
Is this after the fight with the Aquabuamelu/or did this happen before it? Because v 0.01 is set to end just after that fight.
no its before even joining the Adventure guild, it's part of that quest line TO join right after you get the physical challenge from the Captain Celilia
Interesting, I'll look into that and see if I can replicate this bug you mentioned.
I had the same problem, figured out that it had to do with the order I completed the "Meet Violet" and "Inquire About the Test" missions. Going to meet Violet first prevented the "sigh.. sleep later tonight" event from firing. This led to Lily's story not continuing and leaves the player stuck. Once I went back to an older save and did the "Inquire About the Test" mission first everything went smoothly. Hope this helps, love the game so far!
this would indeed be my problem, and how I went about it
I'll check the game out because I feel bad if thats the first comment you get.
I'll edit this later for some tips maybe
I'm having a ton of fun so far, good job, I like the more simple drawings alot
Thanks for your support! I'm glad you enjoyed it.
Small little things are important too tho, like if you click the door you go outside or something
Do you mean for example, if you click on your house door, it brings up the map or leads to an outside area? Because that's something I can do in a future update.
Is there going to be any futa or gay stuff?
Sorry, but this will be a more straight orientated game. At most, I will be including ffm content, far into the future.
Well you could do a sub futa or something like that, but hey great work i really enjoyed playing the current update looking foward for the future updates really fun game.